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From augmented reality to game-basedlearning and online portfolios, she has a variety of ideas to share about how she amps up her science teaching with technology. SPONSOR: Join a Free Personalized Learning Session with Me and TextHelp!
You’ll want to sign up for your free 30-day trial at coolcatteacher.com/reallygoodstuff and remember – it is only one app – all of the other apps are inside this one simple digital learning collection from Really Good Stuff. Now, that’s good stuff for every K-2nd grade iPad or Google Play enabled tablet! Listen Now.
Mari Venturino is a 7th-grade science and AVID teacher and BlendedLearning Specialist at Mar Vista Academy in San Diego, CA. She is a Google For Education Certified Trainer and Innovator, a Google Certified Educator Levels 1 & 2, and is Leading Edge Certified in Online and Blended Instruction. Twitter handle: @MsVenturino.
Learn more by clicking on the link below. To get started, a student will just scan the room using his or her digital device (like an iPad, iPhone, or Droid) before starting. Students can create and invent using Augmented Reality and share in your 3D Bear Classroom.
What is BlendedLearning? It's a smorgasbord of teaching strategies that uses analog and digital technologies to teach and learn. 3] Proponents of blendinglearning cite the opportunity for data collection and customization of instruction and assessment as two major benefits of this approach. [4]
Listen to the show and learn how it is used and follow the links in the show notes below. Richard Byrne on episode 532 From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Innovate and try some new apps. He also shares a bonus fitness opportunity for educators.)
From dice to educational video games, classes led by instructional technology teacher Ryan Read are increasingly full of game-basedlearning! Ryan shares his experiments with technology and game-basedlearning extensively on Twitter as @Ryan7Read. It really fosters engagement.
Haiku Learning is the tool I use to blend my classroom. Tip: To learn about my blendedlearning strategies, see my presentation on Slideshare Simple Steps to BlendedLearning . For this reason, it is likely more important that kids learn to program apps than make web pages. .
Sponsored by Legends of Learning From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Students love to play games, and they also need real-world examples to help science come alive. With this in mind, Legends of Learning is a fantastic platform full of NGSS aligned science games that does both.
My goal is to provide you with Do’s and Don’ts regarding online learning programs that will help guide you in how to best assist the students in your life. For simplicity, I will refer to all computer-based instruction as digital learning. Tips For Parents About Online Learning. I hope you find it helpful.
You will immediately see that our teachers have access to iPads and many of their choices are iOS apps but often there are web versions and android apps for these as well. Kindergarten technology use: Wet-Dry-Try iOS App- $4.99 [link] An app for teaching handwriting based on the popular Handwriting Without Tears® Slate Chalkboard activity.
What is the ideal blendedlearning environment? Many ask me what the best device is for learning. Good teaching and sound student-directed learning is not, and should not be, device dependent. In many cases, it’s not the device that makes the difference, often the best learning occurs with no device.
50 Of The Best Video Games For Learning. A list of the most innovative games that have teaching and/or learning potential, for mobile (iPad & Android), console, or PC. Brilliantly executed with innovative gameplay and built from the ground up for iPhone & iPad, Plague Inc. Listly by Terry Heick.
A Dictionary For 21st Century Teachers: Learning Models & Technology. A description of a learning environment where there is one “screen” for each student (whether an iPad, laptop, etc.). Activity-BasedLearning. BlendedLearning. Challenge-BasedLearning. ” (3).
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