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Cicely Day works in Oakland, California at Burckhalter Elementary School as an instructional teacher leader, where she helps support teachers and students in ELA/math and in the computer lab. But despite the work of on-the-ground educators like Day and Taylor, the makermovement in K-12 schools is far from perfect.
The design challenge culminated in the Play to Learn Virtual Game Exchange, where students connected on Skype to play their games with students at other Learning Studio sites. One of these connections was between Mundaring Primary School in Mundaring, WA, Australia, and Skyline Elementary School in Solana Beach, CA, USA.
Currently, she teaches and learns in a first grade classroom at Evening Street Elementary in Worthington, Ohio. She holds a MEd in Early Childhood Education, BS in Human Development and Family Science, and a minor in music from The Ohio State University. Blog: [link]. Twitter: @LindseyDanhoff.
Lee Graham on Episode 569 From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Dr. Lee Graham is working with teachers to teach them principles of game-based learning to teach writing. Learn more. Her anecdotes of classroom behavior-changing results are – pardon the pun – game-changing.
From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Teaching in augmented reality (AR) for the past several years has been a bit of a challenge, in my opinion, as is often the case with new technologies. For example, I had to assess “over the shoulder” by looking at what students were doing.
After teaching chemistry, physics, and computer science, I became an administrator for the next 30 years with experience at the secondary, central office, and elementary levels. In 2006 I gave up my job as an elementary principal to care for my wife who had Lou Gehrig’s disease.
From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Metaverse is a powerful augmented reality (AR) programming app for classrooms. I first wrote about this app in December 2017 shortly after launch.
From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Jaime Donally talks about all the ways kids can create and make inside Augmented Reality (AR) and Virtual Reality (VR) in the classroom. She gives an excellent overview of all of the apps and tools out there.
The name is a bit of a misnomer, it definitely isn’t what you think of when you think of the MakerMovement. While it does blend technology and play, I wouldn’t call it a Maker Box. If you are looking for resources for your Maker Space, this isn’t it. 2) The recommended ages are 4-9 years old.
Utilizing the approach of learning through doing, the teachers were simultaneously learning about one of the most innovative concepts in science education today, the MakerMovement. They then discussed the real world application of this MakerMovement activity to a classroom.
Inside Virtual Reality and Predictions for the Future From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. I donned my Acer Windows Mixed Reality Headset at about 10:30 p.m. After what seemed like five minutes, I took off the headset — to find it was 12:30 a.m.!
Karen Lirenman and Kristen Wideen on episode 512 From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Karen Lirenman ( @ KLirenman ) and Kristen Wideen ( @ mrswideen ) have written the definitive book on using iPads in the elementary classroom, Innovate with iPad: Lessons to Transform Learning in the Classroom.
Listen to the show and learn how it is used and follow the links in the show notes below. Richard Byrne on episode 532 From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Innovate and try some new apps. He also shares a bonus fitness opportunity for educators.)
The elementary school might evolve. In 2013, most elementary schools are simply diminutive high schools, with a balance of reading, writing, mathematics, geography, and other “core” skills, while character training supplements academic work. Mobile Learning & self-directed learning could form the core of formal education models .
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