Remove Blended Learning Remove Education Remove Game-Based Learning Remove Laptops
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7 Edtech Trends to Watch in 2022: a Startup Guide for Entrepreneurs

Edsurge

As we navigate the roadmap drawn by COVID-19, we know there will continue to be accelerated digital transformation and rapid innovation of education intended to positively impact student outcomes in 2022. As education institutions lean into technology, edtechs have an opportunity to support their digital transformation.

EdTech 218
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Removing the Limitations in a Digital Environment

Fractus Learning

What is the ideal blended learning environment? Many ask me what the best device is for learning. Sadly, I’ve even had educators argue this point with me in favor of one particular device. Good teaching and sound student-directed learning is not, and should not be, device dependent.

Laptops 40
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Bringing Literature to Life in Open Sim

The CoolCatTeacher

On April 26, celebrate PowerofEcon on Twitter with Discovery Education, CME Group, and their Econ Essentials Program. Other resources: Why Open Sim will Dominate Virtual Worlds in Education. Mary: Yeah, there’s still quite a few educators, especially out in the trenches, using Open Sim. I found it to be really hard.

Twitter 175
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We must not shut low-income students out of computer sciences

The Hechinger Report

The baby holds her smartphone, clicking, and Maria asks what I’m working on as she sees me typing obsessively on my laptop. I tell her about what I do and how my company addresses society’s need to educate citizens for millions of unfilled jobs — in Science, Technology, Engineering and Math (STEM) jobs, as well as jobs in computing.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

Purpose: Improving our chance for a common language in discussing existing and emerging learning trends, model, and technology in hopes of innovation in classrooms, and collectively, education at large. Audience: K-12 & higher ed educators, researchers, institutions, and organizations globally. Activity-Based Learning.

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What Do Sixth Graders Say About Learning With Games? It Works

MindShift

This story was produced by The Hechinger Report , a nonprofit, independent news organization focused on inequality and innovation in education. NEW YORK — One morning, just before classes at New York City’s Quest to Learn Middle School broke for lunch, Etai Kurtzman found himself transformed into a lemon tree. By Alexandria Neason.

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K-12 Tech Innovation News

eSchool News

One notable piece of K-12 tech innovation news is the integration of interactive devices and digital learning tools, transforming static learning spaces into dynamic, multimedia-rich environments. These devices and tools empower teachers to create engaging lessons, fostering a more interactive and collaborative learning experience.

Trends 119