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From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter We educators need to rest and recover this summer. But the reality is also that we’re going to have to prepare for a fall that – whatever it looks like – will include an online learning component. Blendedlearning is not new.
Once you learn about the tech and the tools, and understand the research behind these electronic portfolios, you’ll be equipped to structure assessment in a way that encourages your students towards success. Student Achievement Through Gamification and Game-BasedLearning.
On the 9th Day of Edtech, our story focuses on major K-12 education trends. The education industry has witnessed a rapid evolution in recent years , marked by new ideas and emerging technologies. In 2024, this momentum will continue, bringing forth new edtech, innovative teaching approaches, and inspiring learning spaces.
A great deal of initial research exists about blendedlearning techniques such as game-basedlearning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. There are a lot of opinions and fads in education, and they are not serving students well. “In
Lee Graham on Episode 569 From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Dr. Lee Graham is working with teachers to teach them principles of game-basedlearning to teach writing. Her anecdotes of classroom behavior-changing results are – pardon the pun – game-changing.
When Vadim Polikov—my childhood friend and a successful entrepreneur—approached me with a game-basedlearning business idea in the summer of 2015, I jumped at the idea. . Many of the teachers described the games as “transformative.”. This spring we are launching 900 middle school science games on our content platform.
From augmented reality to game-basedlearning and online portfolios, she has a variety of ideas to share about how she amps up her science teaching with technology. SPONSOR: Join a Free Personalized Learning Session with Me and TextHelp! I incorporate a wide range of educational technologies (ex.
Even during the summer, educators are always thinking about returning to school, particularly when it comes to back-to-school activities. Learning never stops, whether engaged in professional development through conferences or online events, reading books, listening to podcasts, or exploring new ideas and reflecting. .
He also discusses how educators can join the innovators who are crafting and exploring this new education paradigm today. You can also use and create breakout educational experiences. VR as a new educational paradigm. Vicki: Virtual Reality is a new education paradigm. Students can program. Enhanced Transcript.
Mari Venturino is a 7th-grade science and AVID teacher and BlendedLearning Specialist at Mar Vista Academy in San Diego, CA. She is a Google For Education Certified Trainer and Innovator, a Google Certified Educator Levels 1 & 2, and is Leading Edge Certified in Online and Blended Instruction. Mari Venturino.
In an effort to keep up with the fast-paced world driven by technological advances, the education system is including more and more technology into classrooms all over the country. We already have online courses, learning management systems , online collaboration tools, apps for all sorts of classroom activities, and so on, and so forth.
If you don’t “get” why technology is important, or know people who don’t, take a listen to understand and learn about transformative practices that work in education. They’re doing awesome things to drive inquiry basedlearning. Today’s sponsor is Kids Discover Online. Kecia: Yeah!
This year’s is a fun “Remember When” edition which will feature 32 scenarios that we educators miss and don’t miss about classroom life before 2020. George is focused on providing students with fun, engaging, and joyful learning experiences. He teaches his grade 7 & 8 students math, science, and STEM.
The education industry has witnessed a rapid evolution in recent years , marked by new ideas and emerging technologies. In 2024, this momentum will continue, bringing forth new edtech, innovative teaching approaches, and inspiring learning spaces. Here are five of the biggest education trends in 2024: 1.
The Online Learning Consortium (OLC), one of the 12 partner organizations of Every Learner Everywhere, was charged with identifying and understanding innovations in the digital education landscape. To those working in higher education, some of the trends presented by the team may not have come as a surprise.
As we navigate the roadmap drawn by COVID-19, we know there will continue to be accelerated digital transformation and rapid innovation of education intended to positively impact student outcomes in 2022. As education institutions lean into technology, edtechs have an opportunity to support their digital transformation.
The post Choose Your Own Adventure Professional Development appeared first on Cool Cat Teacher Blog by Vicki Davis @coolcatteacher helping educators be excellent every day. Yes, you can create fun, exciting learning. Website: [link] . Twitter: @smilelearning.
” The post How to Make Classroom Games with Easy, Awesome Educaplay appeared first on Cool Cat Teacher Blog by Vicki Davis @coolcatteacher helping educators be excellent every day.
He also shares a bonus fitness opportunity for educators.) Listen to the show and learn how it is used and follow the links in the show notes below. In addition to his work in schools, Richard has been a consultant to some of the largest companies in the educational technology industry. Richard Byrne on episode 532.
Back in May, I wrote about Lumio and how it makes review and practice easy but now I'd like to share 11 Reasons Why Educators Love Lumio with some fellow educators who are putting Lumio at the center of their instruction. Lumio is my go-to exam review tool and it can do so much more.
How can educators progress and advance using Google with our kids? Vicki: So, educators, we can do this. We can keep learning more. Do check out her resources and check out the Shownotes because I’m going to have lots of great things and great ways to interact with Kasey to learn more about Google. Kasey: Yes.
What is BlendedLearning? This is a question that I frequently think about and a term that gets tossed around in education. It's a smorgasbord of teaching strategies that uses analog and digital technologies to teach and learn. cut/crop) it, adding questions, and generate assessments to blendlearning.
Hall Davidson’s Bio as Submitted T he Discovery Education Global Learning Initiative Senior Director, Hall Davidson has become a master and advocate for technology integration in education. Davidson was an integral force in creating and providing Internet-based video-on-demand for classrooms.
Principal Chris Huckans believes that competency-basededucation (CBE) is one of the keys to the school’s success. Huckans says that Bishop Hall’s use of the Brightspace learning management system provides students with highly personalized learning pathways, which “allow them to innovate and experiment.”
” The post 3DBear Review: The Augmented Reality Classroom Pro appeared first on Cool Cat Teacher Blog by Vicki Davis @coolcatteacher helping educators be excellent every day.
Gaming in Early Childhood Education in Australia. The post Eduprotocols for Littles with Jon Corippo #kinderchat appeared first on Cool Cat Teacher Blog by Vicki Davis @coolcatteacher helping educators be excellent every day. Stream by clicking here. Related Resources. Motivating Teachers to Be Excellent in the K-2 Classroom.
DML 2017 was packed with interesting studies and perspectives from education, media and technology researchers from around the world. My schedule of sessions focused on what researchers have learned about games and learning. The continued importance of experiential learning. The Importance of Failure in Learning.
Today Dr. Michelle Zimmerman @mrzphd talks about social emotional learning and education technology. FutureFit aligns social emotional learning and character education with your traditional subjects of math, language arts, sciences and more for grades K-12. See: Why Minecraft in Schools in the Modern Marvel: 5 Epic Ideas.
From dice to educational video games, classes led by instructional technology teacher Ryan Read are increasingly full of game-basedlearning! Ryan shares his experiments with technology and game-basedlearning extensively on Twitter as @Ryan7Read. It really fosters engagement. RR: Start small.
They’ve already loaded objects that you can add to scenes, including pop culture and common objects needed in educational topics. ” e The post How to Use Metaverse: Awesome Augmented Reality and New Features appeared first on Cool Cat Teacher Blog by Vicki Davis @coolcatteacher helping educators be excellent every day.
Technology is making inroads in every aspect of our lives and education is no exception. Neither can they be satisfied with the filtering down of knowledge from the teacher and the taught – they want answers and they want the education process to be more engaging, real-time, and immersive. Related: Top 7 Innovations in K-12 Education.
The other two—Project Sampson, which combines mapping and geography skills with math content, and Algebots, which turns algebra into a puzzle game—were also played by students throughout the summer course. Sign up for our BlendedLearning newsletter. Read more about BlendedLearning. And that’s the point.”.
They share their passion for gamifying the classroom with game-basedlearning and teaching through play. We discuss what types of classroom environments are appropriate for gamification and ways you can incorporate game-basedlearning today! Game-BasedLearning. [13:43] Gamification v.
But this isn’t a system that’s geared to satisfy other components of traditional education. Like if you look at Daniel Pink, Mastery, Autonomy, Purpose… the Learning Journey is full of autonomy and purpose options. Your Learning Journey model really is a journey, for you. But other than that, we don’t need to. Vicki: Ahhhhhh….
Read to Lead is a 100% free and proven blendedlearning solution that leverages game-basedlearning to help students in grades 5-9 build reading, writing, and leadership skills. Parent Resources: The Read to Lead Parent Hub opens up the program for students learning from home.
Learn what digital badges are, when to use them, and how to implement them in your classroom. Yes, you can do this in your remote, online, or blendedlearning environment! These two creative ladies will help us learn how we can use digital badges in the classroom to engage and motivate our students. Click To Tweet.
Seeing that I’m fully invested in online professional development for educators through both COETAIL and Eduro Learning , I’m always on the look out for research on how to make online learning better. What is it that sets good online learning apart from the OK online learning systems?
SMART wants to recognize educators across the globe who inspire greatness in their students, peers or community. Nominate your favorite educator at coolcatteacher.com/greatness. Vicki: Today we’re talking with Brian Bean, 14-year Texas educator, about real-world classrooms. I mean, I was supposedly an educated man.
Education technology must enhance learning. Bethany Petty is a Christian, mother, wife, full-time high school Social Studies teacher, educational technology enthusiast, reader, runner, blogger, and more! If it doesn’t, why use it? Listen Now. Contact us about the show: [link]. Bio as submitted.
On April 26, celebrate PowerofEcon on Twitter with Discovery Education, CME Group, and their Econ Essentials Program. Other resources: Why Open Sim will Dominate Virtual Worlds in Education. Mary: Yeah, there’s still quite a few educators, especially out in the trenches, using Open Sim. I found it to be really hard.
Many of these, educators would love to teach but “just don’t have time for “, even though they align well with broad goals of preparing students for college and career. These are game-basedlearning where students strive to type fast so they can beat an opponent. Classroom suggestions.
” The post Legends of Learning: The Game-Based Science Platform for Grades 3-8 appeared first on Cool Cat Teacher Blog by Vicki Davis @coolcatteacher helping educators be excellent every day.
One notable piece of K-12 tech innovation news is the integration of interactive devices and digital learning tools, transforming static learning spaces into dynamic, multimedia-rich environments. These devices and tools empower teachers to create engaging lessons, fostering a more interactive and collaborative learning experience.
Blended Play is an excellent new site that I just found out about from Larry Ferlazzo's blog. Blended Play brings GameBasedLearning to the classroom in a fun and easy way. All a teacher has to do is select the game (i.e. I highly recommend checking out Blended Play by clicking here !!!
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