Remove Blended Learning Remove CMS Remove Gamification
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35 edtech innovations we saw at FETC 2023

eSchool News

Beanstack , an edtech platform that helps schools encourage kids to read through gamification, demonstrated the importance of engaging readers. This new feature provides easy access to engaging learning materials that can deepen conversations about favorite books among students, educators, and families.

EdTech 138
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A Visual Cheat Sheet For Education Technology

TeachThought - Learn better.

Gamification. Blended Learning. Asynchronous Learning. Adaptive Learning. Course Management Systems (CMS). Personalized Learning. Informal Learning. This could act as a kind of overview of what’s out there. Massive Online Open Courses (MOOC). Virtual Classrooms. Digital Storytelling.

CMS 40
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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations.