Remove Blended Learning Remove Classroom Remove Game-Based Learning Remove Mobility
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VR & AR in the Classroom

The CoolCatTeacher

From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter Hall Davidson shares both simple explanations of Virtual Reality (VR) and Augmented Reality (AR) in the classroom. They have a new classroom management tool called Collections. Today’s Sponsor: Metaverse is a powerful augmented reality app.

Classroom 294
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Kasey Bell’s 8 Great Ways to Use Google Slides

The CoolCatTeacher

Some folks with Google or getting familiar with Google Classroom or Google, they get a little bit nervous. Whether it is learning from home through online courses, professional development, conference workshops or as a keynote speaker Kasey is a relentless innovator of ideas and a devoted transformer of classrooms and teaching.

Google 382
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Virtual Reality (VR) as a New Educational Paradigm

The CoolCatTeacher

Several virtual reality options are available for classrooms. The biggest reason, I think, it’s the tool to go to, is the ability for it to be in the cloud and accessible to a large number of students and to bring an unparalleled educational experience to them that you can’t re-create in the classroom. They were like in space.

Education 212
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15 Sites for Blended Learning

Technology Tidbits

What is Blended Learning? It's a smorgasbord of teaching strategies that uses analog and digital technologies to teach and learn. 1] [2] While still attending a “brick-and-mortar” school structure, face-to-face classroom methods are combined with computer-mediated activities. [3] This list is in alphabetical order.

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How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo on EdTech

The tech-savvy millennial generation has literally grown up with technology and traditional classroom settings can no longer satisfy their curiosity for knowledge and information. Gamification: Let’s be honest – given a choice between playing a game or solving Math problems, students would definitely prefer playing a game.

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5 Favorite Activities to End the School Year

Ask a Tech Teacher

It includes certificates of achievement, badges at the completion of units, and a classroom tracking poster to show how students are progressing. Classroom Suggestions. Classroom Suggestions. Here’s how to use it in your classroom: Cover one unit per week as a class, which will take about forty-five minutes.

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Kahoot

Technology Tidbits

Kahoot is a fantastic easy to use learning tool that can be used to Gamify a classroom. The this works is the educators creates a free account and then the students join a session via a browser based device (this is great for mobile devices). For my Pinterest board on Game Based Learning click here.