Remove Assistive Technology Remove Gamification Remove Mobility
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Revolutionize Learning: Interactive Textbooks for Enhanced Engagement

Kitaboo on EdTech

Whether the learners prefer different modes of learning or require assistive technology to proceed, interactive content can cater to them all. Providing a variety of assistive technologies through widgets and modules enables students to select their own learning paths using methods they prefer.

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Top 10 Education Tech Trends in 2022

Kitaboo on EdTech

For instance, students with vision impairment can use assistive technologies like Braille screen readers and electronic magnifiers to access learning the same way any other student would. . Gamification . Advancement in digital technology has bought a lot of gamification features that can be added to eLearning modules.

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Technology in the Classroom: The Complete Guide

ViewSonic Education

Depending on the material being presented, computers also present an opportunity for adding more media to lessons, gamification, and connectivity with either classmates or instructors. What’s more, effective classroom tech doubles as assistive technology for students with a range of special needs. Promotes collaboration.