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3 Exciting Ways to Use Augmented and Virtual Reality in the K–12 Classroom

EdTech Magazine

MORE FROM EDTECH: Check out how K–12 teachers are using VR to teach computer science. VR headsets range in functionality and price points , but it’s easy to get started with tools like Lenovo ’s or with Google Cardboard. Take K–12 Students on a Trip with VR. Drive Coding Concepts Home with AR. Turn Students into Content Creators.

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How to Redesign the K–12 Media Center

EdTech Magazine

When classroom and media center design is “driven by the desire to create personal and authentic learning experiences for students,” it can move teaching practices forward, Tom Murray, the director of innovation for Future Ready Schools, recently told EdTech. . That’s a great model to follow. 3 Learning Space Trends Inside K–12 Media Centers.

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Addressing the Digital Divide: 5 Goals Every District Must Reach

edWeb.net

Digital Skills That Match Career Readiness Districts can invest in the best learning technologies, but if you dont have digital skills to leverage, then its money wasted, said Delia DeCourcy, Senior Education Strategist at Lenovo. Digital skills are imperative for learning and working. AI is one clear example.

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Districts put DEI into action

eSchool News

Join eSchool News for the 12 Days of Edtech with 2024s most-read and most-loved stories. On the 7th Day of Edtech, our story focuses on DEI. Department of Educations recent edtech plans] discussed active vs. passive consumption of technology. How do these DEI concepts play out in your districts? AR: [One of the U.S.

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35 edtech innovations we saw at FETC 2023

eSchool News

Beanstack , an edtech platform that helps schools encourage kids to read through gamification, demonstrated the importance of engaging readers. Lenovo announced new hardware, software and services solutions designed to inspire and enable learning anywhere.

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Education Technology Trends for 2017: An Interview With Martin McKay.

EdTech4Beginners

So for example, you can now get a Lenovo Tango device which will sense the room in 3D and create a 3D map of the same room. Tagged: edtech , education , future , learning , reading , tech , tech tools , technology , writing. I think they will and I think data’s going to prove that.

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DEI in action: eSN Innovation Roundtable

eSchool News

Department of Education’s recent edtech plans] discussed active vs. passive consumption of technology. We also are 1:1 with our devices–our students do take their HP or Lenovo laptops home. There’s not a single subject you cannot teach within Minecraft, not a single assessment you cannot do within Minecraft.