Remove Adaptive Learning Remove Gamification Remove Online Learning
article thumbnail

Meet the CYPHER LEARNING team at Bett 2022

Neo LMS

Find us at booth #NH40 where we’ll showcase NEO LMS, discuss online learning for K-12 and Higher Ed and see what we’re currently up to.

Meeting 323
article thumbnail

Meet NEO at FETC 2022!

Neo LMS

It’s also a great opportunity to meet fellow online learning enthusiasts, exchange ideas, and learn from the experts. Of course, we’re also ready to take a deep dive into more advanced features such as competency-based learning, adaptive learning, automation and gamification, among others!

Meeting 305
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

5 major education trends of 2024

eSchool News

Instead, new educational methods focus on innovation, collaboration, and the use of technology to engage students and improve learning outcomes. From microschools and online learning to microlearning and gamification, 2024 is going to be the year of nontraditional learning models.

Trends 114
article thumbnail

The pivotal role of edtech in the hybrid classroom

Neo LMS

First of all, asynchronous online lessons let students decide when they want to learn. Then, multimedia content, gamification techniques, interactive online activities, or adaptive learning platforms pull the weight of creating an engaging learning experience.

EdTech 348
article thumbnail

It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The Online Learning Consortium (OLC), one of the 12 partner organizations of Every Learner Everywhere, was charged with identifying and understanding innovations in the digital education landscape. Delivering these models to a differentiated population of educators and learners requires an adaptive approach.

Trends 217
article thumbnail

7 e-learning trends for educational institutions in 2017

Neo LMS

Without further ado, here are seven e-learning trends that could shape the edtech landscape in 2017: Gamification. True, gamification is not new to online education, but the novelty factor fades away compared to the tried and tested one. Students like a gamified learning environment, no matter their age.

Trends 150
article thumbnail

Pros and Cons of Using eLearning Software in Your Classroom

Educational Technology Guy

Sure, having specialized software for learning is great, but these will at least start you off on the right foot. Instant verification Online learning software allows controlling the learning process better and watching out for academic dishonesty. And, without a doubt, it has disadvantages.

Software 195