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Using AI in the Classroom: 5 Ways to Transform Learning & Teaching

ViewSonic Education

AI in the classroom is changing education in ways we once only dreamed of. No more endless grading or tedious planning—AI takes care of that, freeing you up to inspire creativity and curiosity through personalized learning experiences. This change isn’t off in the future—it’s already here, transforming classrooms right now.

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Data Driven Instruction: How Student Data Guides Formative Assessments

EdTech Magazine

As personalized learning becomes a more mainstream pedagogy in K–12 classrooms, teachers have started to adapt assessment processes to get a deeper look at student growth. . Giving feedback to students is an integral part of the teaching process, and both formative and summative assessments have their place in the classroom. .

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The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

To that end, we’ve identified 10 trends that we believe indicate the future of eLearning and its role in the classroom. Adaptive Learning. Adaptive learning is a style of education where resources, activities, projects, and assignments are tailored to each student’s individual needs. Social Learning.

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4 K-12 Ed Tech Trends to Watch in 2018

EdTech Magazine

The classroom of the future isn’t far from becoming a reality in 2018. From learning analytics tools providing students with instant feedback on their work to virtual reality facilitating field trips to faraway lands to 3D printers filling makerspaces, the classroom looks quite a bit different than it did just five years ago.

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Guest Post - How Artificial Intelligence will Empower Future Classrooms

Educational Technology Guy

Along with gauging a student’s learning style and pre-existing knowledge, AI systems can meticulously design courses catering to the specific needs of the students. AI can empower classrooms in diverse ways, contributing massively towards education. It is necessary to adapt to abstract concepts and practicality. ?

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Heard, Overheard and Announced at ISTE 2016

Edsurge

First up, Google Education announced a new “casting” app for the classroom projector, released the “Expeditions” virtual reality app for all teachers and students, and added a new quizzing feature in Google Forms. We caught a few tidbits—take a look below. THE BIG GUYS: Here’s news from Google, ABCMouse, and Amazon. One of the top performers?

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Reflections on 50 years of Game-Based Learning (Part 3)

Edsurge

While there is still work to do in closing the digital divide, access is becoming less of a limiting factor for game-based learning. At the same time, schools and teachers are increasingly comfortable with the idea of games in the classroom. A growing body of research highlights the efficacy of game-based learning.