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Top e-learning trends to keep an eye on in 2020

Neo LMS

Game-based learning. Leveraging gamification and game-based learning is also not new; it’s probably one of the oldest trends actually. It has overcome the buzzword status to develop into an actual pillar of e-learning. Read more: 3 Gamification principles for a gamified learning environment.

Trends 368
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From pencils to pixels: Tech is shaping the future of education

eSchool News

Interactive technologies have the capacity to create emotionally resonant experiences, whether through gamification, simulations, or immersive storytelling. Adaptive learning Adaptive learning technologies are another transformative aspect of accessibility in education and have the power to revolutionize the traditional classroom experience.

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Beyond Books: K12 eTextbook Platform Innovations

Kitaboo on EdTech

Role of Innovations in Digital Textbook Platforms for K12 Publishers Enhanced Engagement and Learning Outcomes Scalability and Cost-Efficiency Support Personalized Learning II. Thus, they meet the diverse learning styles of students. It transforms learning sessions into a fun-filled and interactive experience.

eBook 52
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AI in Education

eSchool News

AI in education is used to enhance personalized learning experiences, streamline administrative tasks, and provide valuable insights into student performance. AI-powered adaptive learning platforms analyze individual student strengths and weaknesses, tailoring educational content to meet specific needs.

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Education Technology

eSchool News

The integration of digital tools such as interactive software, cloud-based platforms, and adaptive learning systems has shifted traditional educational models towards more personalized, flexible, and engaging learning experiences. Moreover, edtech facilitates greater collaboration and communication.

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Unlocking Learning: Digital Content for K-12 Education

Kitaboo on EdTech

For K12learners, digital textbook platforms like KITABOO provide immersive experiences, fostering collaboration and personalized learning. This platform caters to the diverse needs of students, offering interactive multimedia elements, adaptive learning features, and real-time assessments. Table of Contents: I.

eBook 52
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WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

Users can also use the NEO advanced features such as automation, gamification, learning paths, and competency-based learning directly from the Windows App. A new historical analysis genre and new historical analysis prompts will be available in December 2017 and more will be released in 2018.

Tools 68