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Citizen Science, Crowdsourcing, Gamification and Cryptocurrency, Oh My!

Doug Levin

For that reason, I am excited that this coming week the White House is set to shine a deserved light on one domain where the benefits of abundant access to powerful technology tools are most clear: citizen science. The post Citizen Science, Crowdsourcing, Gamification and Cryptocurrency, Oh My!

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Edtech Trends From 2020 And Beyond

Ask a Tech Teacher

I can tell from experience that it’s a prerequisite for a teacher to follow trends due to the fast-changing market and nuances of working with young professionals with a progressive mindset. 6 Edtech Trends to Keep an Eye On. Below you’ll find 6 tech trends that are must-have in 2020 and beyond. Gamification.

Trends 285
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6 E-learning trends currently shaping up the industry

Neo LMS

E-learning trends come and go. Some current trends that shape up the e-learning industry at the moment are rather new, others are currently under the spotlight, while others are proven tactics that will continue to lead to great results. Gamification. Which one to follow? The truth is, they promise a lot: immersive learning.

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How K–12 Classrooms Can Benefit from Robotics

EdTech Magazine

Access to social technologies combined with an increasing recognition of the need for unstructured play and flexible learning environments has prompted pedagogical shifts that help students engage, rather than simply observe. Gamification: According to MDR Education , gamification is now a top K–12 tech trend.

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AI in the Classroom: A Teacher's Toolkit for Transformation

A Principal's Reflections

Data-Enhanced Instruction AI can help educators analyze vast amounts of data related to student performance, class trends, and curriculum effectiveness. Accessibility and Inclusivity AI tools like text-to-speech and speech-to-text can create a more inclusive learning environment for students with disabilities.

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Game On: Teachers Should Continue to Gamify Classrooms

EdTech Magazine

Get Your Gamification On. Several years ago, gamification was an emerging trend and even named one of the Horizon Report’s Top 10 things driving educational change. Of course, you don’t need an actual game or app to use elements of gamification in the classroom. Gamification allows teachers and students to connect.

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Educational Technology Trends to Look Out For in 2022

EdTech4Beginners

In the US alone, students experiencing more than 60 minutes per week of device use achieved higher academic results through 2020, while 81% of facilitators said that having access to EdTech improved outputs considerably during the same period. The Rise of Hybrid Environments.

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