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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design. To those working in higher education, some of the trends presented by the team may not have come as a surprise.

Trends 215
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7 Edtech Trends to Watch in 2022: a Startup Guide for Entrepreneurs

Edsurge

Early stage edtechs are also participating in the AWS EdStart program, the AWS edtech virtual startup accelerator, designed to help entrepreneurs build the next generation of online learning, analytics and campus management solutions on the AWS Cloud.

EdTech 218
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Top 8 Advantages of an Interactive STEM Curriculum

Kitaboo on EdTech

According to the surveyed candidates who are now not working in STEM fields, they did not pursue a STEM career due to a lack of access to resources and opportunities. Related: 5 Ways to Use Learning Analytics in K-12 Education. Related: Do Millennials Learn Better on Mobile Devices. Improves Critical Thinking Skills.

STEM 90
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New Mexico plans big statewide LMS rollout

eSchool News

In New Mexico there is an academic gap between rural and urban communities—students in some areas have access to a wider menu of course options, while others leave school ill-equipped for college,” explained Amy Jaramillo, executive director of IDEAL New Mexico, who served on the RFP evaluation committee during the selection process.

LMS 0
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Florida Virtual School mirgrates to Brightspace

eSchool News

The new Brightspace Daylight experience is built from the ground up to work on any device and be fully accessible so students and teachers can use smartphones, tablets or any browser-enabled device.

LMS 40
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65 ways equity, edtech, and innovation shone in 2022

eSchool News

Many silver linings emerged and digital learning cemented itself as a “must have” in schools. Equity remained front and center, too, raising issues of inequitable technology access, along with racial and socioeconomic disparities and discrimination. Access to interactive experiences, 3D drawings, site visits, etc.

EdTech 122