Remove Accessibility Remove Exercises Remove Gamification
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How to Gamify Professional Development

EdTech Magazine

While traditional professional development is important — in-person and group education — today’s teachers need access to fast approaching and more relevant opportunities that cater to their personal goals. . Digital breakouts, which use Google Forms among other tools, represent a type of gamification.

How To 417
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8 Great Websites and Apps to Help Kids With Fractions

Ask a Tech Teacher

Luckily, there are a lot of online apps on offer that are accessible to students and make learning much easier than traditional methods. Simplify Complex Concepts with the CTCMath App The CTCMath app is an excellent tool for making fraction learning accessible and simplified.

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How to teach students entrepreneurship over an online platform

Neo LMS

Some of the most notable include: Accessibility. These pared-down business plans can then be used to create pitches your students can give over video conferencing in a mock Shark Tank-style investment exercise. Focusing on the gamification elements of online platforms. Get creative with your approach. Adaptability.

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NY Times article discusses engagement and gamification

Ascend Math

The article is well worth reading for its smart discussion of “engagement” and “gamification.”. Readers who attended school in the pre-laptop era may have played classroom games like multiplication bingo, an offline exercise in which students win acclaim or prizes for being the quickest to remember their times tables.

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How robotic gamification helped my elementary students love STEM

eSchool News

Educators have found a solution to this problem: gamification. Learning is more accessible because virtual robots do not require hardware, space, or other associated costs. Grounded in STEM, these exercises help kids develop computational thinking and technical ability, which improves their real-world problem-solving skills.

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5 Ways Student Creativity Enhances Well-being

ViewSonic Education

Classroom gamification has genuine educational value for the participation and critical thinking it encourages in students. These metaverses have diversity, equity, and inclusion (DE&I) benefits for students – for example, metaverse avatars can make classroom activities more accessible for students with mobility impairments.

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Promoting student well-being through serious games

Neo LMS

And while we have already discussed the benefits gamification can bring to classroom , today we are exploring a whole different and positive story about gaming and its many applications that can help children cope with difficult situations such as school refusal, and even improve academic performance. Why serious games?

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