Remove 2019 Remove Game-Based Learning Remove Maker Movement
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Augmented Reality Lessons You Can Use Now

The CoolCatTeacher

Games4Ed facilitates collaborations between educators, researchers, game developers, publishers, and policymakers to further the use of games and other immersive strategies in schools. Mitch served on the Board of the Ed-Tech Industry Network (ETIN) of the SIIA from 2012-2019, was cochair from 2015-2016, and was the chair in 2019.

Company 488
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The Stories We Were Told about Education Technology (2019)

Hack Education

So, I'm not sure I have a lot to say about what happened, what stories were told in 2019. Something about "learning engineers". The OPM company acquired the coding bootcamp Trilogy Education in April, but its stocks fell sharply when it had to adjust its growth projections for 2019. 2U did not have such a great year.