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A LOOK INSIDE a Digital Shop Class: Game Based Learning, Design Thinking and …

The CoolCatTeacher

Kevin is using game based learning and every cutting edge tool you can imagine to ignite curiosity and spur on student achievement. Teams are forming now for the Spring 2016 quest, kicking off February 8, 2016. Learn more how you and your students can join now! . Does this sound like a dream? Hi friends.

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Augmented Reality Lessons You Can Use Now

The CoolCatTeacher

Games4Ed facilitates collaborations between educators, researchers, game developers, publishers, and policymakers to further the use of games and other immersive strategies in schools. Mitch served on the Board of the Ed-Tech Industry Network (ETIN) of the SIIA from 2012-2019, was cochair from 2015-2016, and was the chair in 2019.

Company 498
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5 Steps to Gamify Your Elementary Classroom

The CoolCatTeacher

She has been a presenter at ISTE 2019, NCCE 2016-19, the Southern Oregon EdTech Summit 2015-18, and IntegratED 2017-18. Heather is passionate about integrating technology in education to amplify student voice, increase communication, and engage students.

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Video: Using Game-based Learning in the Classroom to Develop Productive Struggle

MIND Research Institute

In this video, I'll share some game-based learning strategies that can develop students' capacity for productive struggle. Try incorporating game-based learning in the classroom and let us know how it goes! List of board games with mathematical thinking. More research behind game-based learning.

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Engaging the reluctant reader: Benefits of gamified learning in literacy education

eSchool News

At the same time, the percentage of students who say they read for pleasure is declining : Fewer than half of all children ages 8-18 (43 percent) say they enjoy reading in their spare time, down from 58 percent in 2016. Educators need creative and authentic ways to engage students in reading without it seeming forced or gimmicky.

Education 131
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Motivating Teachers to Be Excellent in the K-2 Classroom

The CoolCatTeacher

Karen has a student choice-driven hands-on approach to teaching which includes inquiry, project-based, and maker mindset. In 2016 Karen published Innovate with iPad: Lessons to Transform Learning as a way to help educators see how technology can help students create their own content instead of consuming someone else’s.

Classroom 365
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Edtech and Social Emotional Learning #sel

The CoolCatTeacher

Vicki: Yes, you can use Ed Tech and Social Emotional Learning! Her original research went into the design of Renton Preparatory in Seattle, which was a 2016 Top Three STEM School in the nation. Michelle, you’ve done some fantastic work with Social Emotional Learning and Ed Tech. Dr. Michelle Zimmerman @ mrzphd is with us today.

EdTech 288