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Dave Burgess Talks Student Engagement #MondayMotivation #tlap

The CoolCatTeacher

As a teacher in San Diego, California, he was a 2001 and 2012 Golden Apple winner in the Grossmont Union High School District and the 2007-2008 Teacher of the Year at West Hills High School. Explore Like a Pirate: Engage, Enrich, and Elevate Your Learners with Gamification and Game-inspired Course Design by Michael Matera.

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What Will Online Learning Look Like in 10 Years? Zoom Has Some Ideas

Edsurge

Zoom is actually a decade old, and the first conferences launched in 2012, limited to a mere 15 participants. They’re bullish on Kahoot-like gamification features and new ways of assessing students, too. (No, But as the company itself will tell you, it didn’t spring up overnight.

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New ‘Horizon Report’ Looks Back on What Past Predictions Got Wrong

Edsurge

Remember the hype around gamification? It led the Horizon Report, an annual attempt by a panel of experts to forecast educational trends, to predict in 2012 that gamification would be a major force in education within three years. But here we are in 2019, and people aren’t talking much about gamification in education.

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Technology in the Classroom: The Complete Guide

ViewSonic Education

2012 – The iPad brings tablets into public perception. Depending on the material being presented, computers also present an opportunity for adding more media to lessons, gamification, and connectivity with either classmates or instructors. Rinse and repeat throughout the history of education. Types of Technology in the Classroom.

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The Mobile Learning Imperative in Higher Education

Kevin Corbett

72% of best selling apps in 2012 were aimed at PREschoolers and children in elementary school. The post The Mobile Learning Imperative in Higher Education appeared first on | elearning, mobile learning, gamification and more. The Mobile Learning in Higher Education [ INFOGRAPHIC ]. On average, each millenial owns 2.4

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Why Consider Mobile Learning? (Infographic)

Kevin Corbett

In 2012, 65% of workers declared their mobile devices to be their “most critical work device.”. In 2012, 65% of workers declared their mobile devices to be their “most critical work device.”. Infographic) appeared first on | elearning, mobile learning, gamification and more. Source: [link]. The post Why Consider Mobile Learning?

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Are digital flashcards effective for adults?

Brainscape

By combining active recall, spaced repetition, and gamification, digital flashcards transform the way adults learn. Check out this video for tips on how to crush your study goals with Brainscape: Verdict: are flashcards actually effective for older learners? Short answer: absolutely. The key is to use them strategically. Sources Karpicke, J.

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