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SimCityEDU sets middle school students to work on a “Pollution Challenge”

Educator Innovator

SimCityEDU , an Educator Innovator partner, is proudly releasing its first game-based learning and assessment product built on the popular SimCity video game platform. Designed for middle school students, the game encourages students to think critically about the challenges facing modern cities and the world around them.

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SimCityEDU sets middle school students to work on a “Pollution Challenge”

Educator Innovator

SimCityEDU , an Educator Innovator partner, is proudly releasing its first game-based learning and assessment product built on the popular SimCity video game platform. Designed for middle school students, the game encourages students to think critically about the challenges facing modern cities and the world around them.

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Learning Revolution - Week's Free Events - RSCON5 - The Wonderment - ISTE Reports - Genius Hour for Teachers

The Learning Revolution Has Begun

Conference strands include Game-Based Learning: How to Use Games in Educational Settings, Games & Assessment, Connecting Educators With Game Developers: Make Your Voices Heard, Students as Content Creators & Game Designers, Research on Game-Based Learning, and Professional Development.

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Learning Revolution Events - Announcing Online Google Summit - Film Fest Big Week - Curiosity Hacked

The Learning Revolution Has Begun

Friday, August 15th at 10am Google EdTechTeam Summit: Five Skills to Help You Discover, Use, and Share Great Digital Tools for Learning , As technology is integrated into classrooms, teachers need to know how to discover and use quality tools for learning, while meeting Common Core standards.

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Learning Revolution Events - Online Reform Symposium This Week - Tweetwood Mac - Future of Museums Deadline

The Learning Revolution Has Begun

Graphite is a free platform that offers rigorous ratings and reviews of apps, websites, games, and digital curricula—for teachers, by teachers. Each tool is aligned to Common Core Standards. Reviews cover the learning potential of digital tools, looking at three main factors: engagement, pedagogy, and support.

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Learning Revolution Week's Events - Evernote in the Classroom - Yong Zhao - Google+ vs. Ning

The Learning Revolution Has Begun

Learn about free, research-based curriculum and resources to help teach students safe, responsible, and respectful participants in a digital world, while fostering 21st-century skills and Common Core Standards. Learn more and register here. Final Notes A week or two ago, the Classroom 2.0 Classroom 2.0

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Learning Revolution - Week's Free Events - SLS14 Expanded! - Open Natural Math Class - Educate to Liberate or Control?

The Learning Revolution Has Begun

In this webinar, we’ll cover all the valuable resources it offers to support game-based learning. Get to know SnapThought – one of our assessment tools – and the new game Sortify, which adds another dimension to playful assessment. Learn more here. Learn more here. Join here !