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I am a huge proponent of harnessing and leveraging mobile technology in the classroom. As the principal, I decided to implement Bring Your Own Device back in 2010 as a way to not only take advantage of student-owned devices but to also improve the learning culture through more empowerment and ownership. More on this in a little bit.
In December 2010, The Journal –“t he leading Technology based education publication for K-12 and higher education”– published an article with a 5-prong prediction for the following year. Will more schools embrace student-centric mobile devices? But, how does the 2010 vision for edTech match what’s actually happening today?
Mobile learning provides enhanced collaboration among learners, access to information, and a deeper contextualization of learning. Koole (2009) No one will deny the impact that mobile is having on the world. Mobile devices offer a new and exciting avenue to engage students and promote learning while increasing academic achievement.
Key to unlocking the potential of TVWS, the FCC in 2010 allowed unlicensed radio transmitters to be in the white space, freeing up the spectrum and opening up opportunities for high-speed internet. TVWS works by delivering broadband internet over unused TV channels, which traditionally serve as buffers between active channels. CDW Segment.
Unless you’ve been living on the moon for the last decade you will also know that mobile is booming: the statistics bare this out with a 20% year-on-year increase in the uptake of mobile broadband (data) subscriptions. Income vs. Access: The Digital Divide in the US. Source: LEE RAINIE ). Digital Divide 2.0. As of 2008, 100% of U.S.
Mobile technology is a game changer. I have previously written on this blog about how mobile technology can give the edge and also about some of the social implications of learning on the move. That occurred in my estimation somewhere around 2010, and growth of ownership has been exponential since. billion accounts).
Mobile devices are predicted by 2011 Horizon report to be in mainstream in one year or less. Research shows 60% of low-income students carry a mobile device of some sort. Look for awesome infographic in the Prezi (linked at the top of this post) about how people use their mobile devices based on age range. have a mobile phone.
In 2015, 47 percent of K-12 teachers and almost two-thirds of K-5 teachers reported using game-based learning environments in their classes, up from 23 percent of K-12 teachers in 2010. Are easy to find and easy to access on mobile devices (53 percent). Make it easier to understand difficult concepts (55 percent).
For the past several years the Horizon Report has listed mobile learning, in one form or another, as an emerging educational technology (e.g. mobile computing, mobile apps, social media, BYOD, mobile learning). affordances of mobile Web 2.0. Undergraduate Smartphone Ownership. References: Brooks, D.C.
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