It’s Pedagogy Go With Location-Based Mobile Learning At The University Of South Australia
EdNews Daily
JUNE 29, 2017
Wijers, Jonker and Drijvers (2010) highlight that the potential for engagement increases when gamification features such as rules, goals, points and activities are added. Gamification ties into LBMLGs potential to generate on-location social learning, which is an important dimension of any learning experience. ZDM, 42(7), pp.789-799.
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