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How one high school became a Minecraft powerhouse

eSchool News

But the online platform–Minecraft Education–requires permission to log on outside of approved hours. They’re the subject of a short documentary released by Minecraft Education. He grew up taking apart his family’s old computers but he said Minecraft has turbocharged his interest in technology. “It

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5 Simple Ways to Improve Physical Education w/ #Edtech

The CoolCatTeacher

Today Jarrod Robinson @mrrobbo gives us the apps, tools, and mindset to rock physical education class. This conversation is so much fun and will give PE teachers and coaches lots of ideas for using technology to improve sports performance and get fit. So Jarrod, technology in P.E., Listen Now. Listen on iTunes. Jarrod Robinson.

EdTech 272
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#40years of educational technology: Social media

Learning with 'e's

Previous posts in this series tracked the development of educational technology over 40 years. I first started working in the field of educational technology in January 1976, at a time when technology was used more for teaching than it was for learning. 2006 was also the year Twitter was launched.

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Using the Real World Classrooms Model When Teaching Finance

The CoolCatTeacher

SMART wants to recognize educators across the globe who inspire greatness in their students, peers or community. Nominate your favorite educator at coolcatteacher.com/greatness. Vicki: Today we’re talking with Brian Bean, 14-year Texas educator, about real-world classrooms. I mean, I was supposedly an educated man.

Classroom 190
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@Quizizz : Say Goodbye to Worksheets and Crosswords

The CoolCatTeacher

Want to hear another episode on technology tools? Listen to Jennifer Gonzalez talk about 5 tech tools every educator should try in 2017. Jon was the co-designer of Minarets High School , which originated as a GAFE, 1:1 Macbook and PBL based high school in 2008 and has been named an Apple Distinguished School three times.

EdTech 386
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Game On: How Four Community College Professors Spawned the CUNY Games Network

Edsurge

Borough of Manhattan Community College (BMCC) started collaborating on game-based learning (GBL) in developmental math and writing instruction in the mid-2000s, they had no idea what they were setting in motion. Connecting the Dots Between Enjoyment and Learning. When four professors from the.

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Strategies and Tools to Improve Student Behavior and Engagement – SULS0175

Shake Up Learning

After weighing the life of a laboratory researcher and the life of a physics educator, Shawn enjoyed the interactive classroom setting much better. Deciding to stay in the classroom meant furthering his education for certification. In 2008, there weren’t too many options for a digital platform to ask students to interact outside class.