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The Lessons Learned Online That Will Shape Education After the Pandemic

Edsurge

Even before the pandemic, broadband and mobile technology was expanding connectivity across the globe, hybrid and virtual classrooms were gaining steam in providing personalized learning to students, and project-based learning was proving to be an effective, engaging and increasingly popular pedagogy.

Education 217
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Experiences in Self-Determined Learning: Moving from Education 1.0 Through Education 2.0 Towards Education 3.0

User Generated Education

Assessment as an Ongoing Act of Learning: A Heutagogical Approach: Melanie Booth. is a type of essentialist, behaviorist education based on the three Rs – receiving by listening to the teacher; responding by taking notes, studying text, and doing worksheets; and regurgitating by taking the same assessments as all other students in the cohort.

Education 272
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U.S. K-12 Educational Technology Policy: Historical Notes on the Federal Role

Doug Levin

FY 2004 $695,900,000 (President Bush’s request: $700,500,000). Office of Management and Budget Program Assessment: Enhancing Education Through Technology (Rating: Not Performing, Results Not Demonstrated ) (undated, but stopped being maintained after the Bush administration). FY 2003 $700,500,000.

Policies 150
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How an LMS Can Solve Professional Learning's Challenges—and Keep Master Teachers Engaged

Edsurge

He’s been involved with cutting-edge educational technology, including virtual worlds, mobile applications, new media, and the web, for more than 15 years. The organization has been providing LMS-based professional learning for the state’s educators since 2004. “We So, the actual percentage is more like 5% to 10%.

LMS 117
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Why I Still Believe in the iPad’s Positive Impact on Classrooms

Edsurge

Over one-half of participating school districts allowed students to take home their laptops by 2004; a second RFP was issued in 2006; and the MLTI program expanded into high schools in 2009. Here are five: Mobility: Students can take an iPad anywhere. Recording Features: There are built-in cameras and microphones.

iPad 111
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10Q: Helen Keegan

Learning with 'e's

It was completely informal, un-assessed, and gave me the opportunity to explore a range of disciplines (music, computing, writing, performing) and learn with a group of friends. Another ‘innovative’ project would have been ESMOS – a European project that I directed/coordinated from 2004-2007. It was an amazing experience!

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10 Ways to Publish Your Game Anywhere

The Game Agency

or 2004) and load into your Learning Management System (LMS). Your learning management is full of great elearning courses and content but how do you assess that your learners are retaining that content? Pre-load the game links onto mobile devices that can then be used at a live event. EXPORT YOUR GAME TO YOUR LMS.

LMS 56