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Visix Celebrates 45 Years of Innovation and Leadership in Visual Communications

eSchool News

By developing products that are easy to use and access, the company aims to improve the quality and reach of visual messaging for a more dynamic user and audience experience. Under the leadership of Sean Matthews since 2004, the company shifted its focus to software development. Visixs mission is simple: help people communicate better.

Software 101
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Mobile gives the edge

Learning with 'e's

Smart mobile phones continue to disrupt our society. They are increasingly pervasive and accessible. For everyone of us who own them, mobile phones are changing our lives, influencing our decisions about how we interact with each other, how we access and consume information, how we work, entertain ourselves and purchase our goods.

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When Learning Goes Nomadic

Edsurge

How does higher education use mobile technology to teach? Normally our room is a progressive space, with all furniture on wheels, plenty of charging stations available, and multiple mobile screens (such as interactive whiteboards and screens reserved for videoconferencing). This is part 4. They have to learn how to learn autonomously.

Laptops 145
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New Data from Rave Mobile Safety Shows Schools’ Top Safety Concerns About Returning to the Classroom

eSchool News

Rave Mobile Safety (Rave), the critical communication and collaboration platform customers count on when it matters most, today announced a new survey report that reveals the top safety concerns that school administrators, teachers and staff have about returning to the classroom, as well as the steps they are taking to create a safe environment.

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Experiences in Self-Determined Learning: Moving from Education 1.0 Through Education 2.0 Towards Education 3.0

User Generated Education

The learner in an essentialist, instructivist, pedagogical learning environment, given 21st century technologies, and through instruction of the teacher may: Access information via ebooks and websites, but these often lack any type of interactivity or capabilities for the learner to comment, share, or interact with the content. Education 2.0,

Education 272
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New Mexico Adopts Rave Panic Button to Improve School Safety

eSchool News

Rave Mobile Safety (Rave), the critical communication and collaboration platform customers count on when it matters most, announced New Mexico as the latest state to deploy its Rave Panic Button in all K-12 schools across the state, joining Oklahoma, Delaware and Louisiana in statewide deployments. About Rave Mobile Safety.

Mobility 103
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U.S. K-12 Educational Technology Policy: Historical Notes on the Federal Role

Doug Levin

” This letter marked the launch of the implementation of the first federal program dedicated to ensuring universal access to information and communications technology for improved teaching and learning in the nation’s schools. FY 2004 $695,900,000 (President Bush’s request: $700,500,000). FY 2003 $700,500,000.

Policies 150