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The Winners and Filmstrips of An (Almost) Decade in Education Technology

Edsurge

So with these guidelines in mind, I’ve chosen six areas where edtech has made an impact this decade: Learning Management Systems. Learning analytics. Adaptive learning systems. Three types of edtech joined the “filmstrip” category in this decade: Learning Management Systems , MOOC s, and digital badges.

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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design. Delivering these models to a differentiated population of educators and learners requires an adaptive approach.

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Online Learning's 'Greatest Hits'

Edsurge

Online learning is not just another edtech product, but an innovative teaching practice." Designed to adjust in real-time to each student's prior knowledge and skill attainment, adaptive systems respond to variations in ability and diverse student backgrounds, sensitive to the the unique needs of each learner.

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Live Online Video Classes Are ‘The New Face-to-Face.’ So How Many Students Can They Handle at a Time?

Edsurge

Nelson says the biggest benefit of Minerva’s Forum is that it collects rich data on every interaction taking place within the platform. Early MOOC experiments had more than 100,000 students per course. “You may need to have so many TAs that the cost of TAs may exceed the cost of the professor,” he says.

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COVID-19 Is Accelerating the Digital Blending of Working and Learning

Edsurge

This is already evident in the latest national job-market data, which shows a 15 percent unemployment rate for high school graduates with no college and 13 percent for those with some college or an associate degree—compared to 7 percent for individuals with a bachelor’s or higher.

Learning 167
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The Business of 'Ed-Tech Trends'

Hack Education

DreamBox Learning (adaptive learning): $130 million. DadaABC (English language learning): $100 million. Knewton (adaptive learning): $182.3 Age of Learning (educational apps): $181.5 DreamBox Learning (adaptive learning): $175.6 Vive la MOOC révolution.

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What Faculty Need to Know About ‘Learner Experience Design’

Edsurge

Somewhere between our collective obsession with predictive analytics and infatuation with adaptive learning, higher education wonks and practitioners are making time to deconstruct the quality attributes of online courses. Engagement is about more than data. Quality is about much more than checklists.

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